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21. Mobile Friendly Forums - in Player Features and Ideas Discussion [original thread]
tapatalk support would be win.
- by Pattern Clarc - at 2013.06.27 22:24:00
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22. PVP Arenas for a controlled PVP experience!!! - in Player Features and Ideas Discussion [original thread]
Posting to support the OP. Not due to fairness, but due to the fact most don't have time to be full time space captains, but want a reliable pvp experience. RvB will have to do for now I guess.
- by Pattern Clarc - at 2013.06.25 20:48:00
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23. About the Eos' model - in Player Features and Ideas Discussion [original thread]
Eos changing to Myrmidon hull.... YES The rest changing.... Meh.
- by Pattern Clarc - at 2013.06.11 14:01:00
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24. Sticky:Dev Blog: Odyssey Ship Balancing - in EVE Information Portal [original thread]
Still not convinced re: Tempest. Especially with the new Typhoon, Megathon and Hyperon.
- by Pattern Clarc - at 2013.06.03 17:28:00
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25. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Malcanis wrote: Debora Tsung wrote: Malcanis wrote: I don't think you get what "tiercide" means. It means "death to tiers". Strange that You say that, as it feels like the Tiers just have been renamed. there's an Attack Tier, now, and ...
- by Pattern Clarc - at 2013.05.31 11:27:00
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26. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Ninja buff indeed.
- by Pattern Clarc - at 2013.05.22 17:17:00
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27. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Didn't capacitor size and/or regen rate go up?
- by Pattern Clarc - at 2013.05.21 22:46:00
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28. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Also, if CCP Rise was really honest about making a bigger battlecruiser for the Tempest, he would have started with combat battlecruiser stats for everything except the power grid and slots, and added or subtracted were necessary. What we have n...
- by Pattern Clarc - at 2013.05.21 22:35:00
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29. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: Zarnak Wulf wrote: Anabella Rella wrote: Looks like it's time for me to get training for those T2 large blasters, rails and lasers or, buy a stack of Typhoons. The writing was on the wall over 15 months ago. I ...
- by Pattern Clarc - at 2013.05.21 22:17:00
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30. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
The Hyperion should lose a bit of speed IMO, or lose that silly armour rep bonus. Slot layout and fittings is great, dps is great, it's just a bit too fast for the HP it has and if, in the hyperions case, I had to choose between losing hp or losin...
- by Pattern Clarc - at 2013.05.21 22:13:00
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31. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
If I was flying a regular Megathron vs a Kiting tempest, What would happen if I fitted rails, a couple of nano's and and weapon mods? A Tempest can't counter, AC's don't have the damage at range, the Tempest doesn't have the low slots to make up t...
- by Pattern Clarc - at 2013.05.21 14:32:00
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32. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kane Fenris wrote: Pattern Clarc wrote: @CCP Rise, how about giving the Tempest an extra Mid slot. 8/6/6, keep it's high mass, keep it's ****** capacitor, keep it's shite power grid and cpu , it's 2 damage bonuses on 6 that aren't worth 1,...
- by Pattern Clarc - at 2013.05.21 14:24:00
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33. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Hyperions speed should be nerfed to be inline with the other combat ships. @CCP Rise, how about giving the Tempest an extra Mid slot. 8/6/6, keep it's high mass, keep it's ****** capacitor, keep it's shite power grid and cpu, it's 2 damage bonus...
- by Pattern Clarc - at 2013.05.21 13:08:00
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34. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Neuts are useful, but not at thep price of tank And firepower. Also neutralizing is armageddon role now. You waste your time with any other ship if neutralizing is so important. That, and the fact that everyones gone passi...
- by Pattern Clarc - at 2013.05.20 09:11:00
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35. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
If neuts where that vital for pvp, people would fit them instead of dps.
- by Pattern Clarc - at 2013.05.20 08:52:00
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36. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Combat ship /= Fleet Ship Megathron and Apoc are both the fleet battleships for there race.
- by Pattern Clarc - at 2013.05.18 18:41:00
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37. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Rebecha Pucontis wrote: Kagura Nikon wrote: Rebecha Pucontis wrote: The Tempest still has a role, it is just the roles are not handed to us on a platter as with some of the other ships, and sort of the point of the ...
- by Pattern Clarc - at 2013.05.18 17:05:00
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38. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
The stabber uses OVERSIZED plates or extenders to supplement EHP that is on average, high for ships with that utility or dps. Without XL extenders or 3600mm plates, the chances of a faster tempest doing anything but terrible impression of mach are...
- by Pattern Clarc - at 2013.05.17 23:38:00
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39. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
What is the Tempests role? What is it designed to do better than any ship or size class exactly?
- by Pattern Clarc - at 2013.05.17 23:08:00
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40. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Suliux wrote: Rebecha Pucontis wrote: The other option is Rise may be waiting to see the statistics after odyssey expansion has been released to see what changes are needed, if so then it will be a long wait. Would be nice to hear what ...
- by Pattern Clarc - at 2013.05.17 18:19:00
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